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Zero-K

Zero-K

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Devlog

  • Zero-K is now on Steam too
    April 27, 2018 by Histidine#news
    Today on 27 April 2018, Zero-K was also launched on Steam. We now have scores of gamers testing their skills on the multiplayer server, so come and play with us! (All official downloads can join the s... Continue reading
  • Tournament and Whole History Rating
    December 16, 2017 by GoogleFrog
    1
    Community seems to have been the focus of this week with a new rating system, community page and a tournament. The tournament starts less than 5 hours and you can sign up here: http://zero-k.info/Foru... Continue reading
  • Singleplayer campaign halfway released
    November 26, 2017 by GoogleFrog
    1
    #Campaign, #Singleplayer, #Design, #Release
    Zero-K is an RTS built by and around a multiplayer community. Multiplayer can be daunting, at least to start with, so this year we have decided to focus on singleplayer content. Our biggest project in... Continue reading
  • Added a portable package for the itch.io app
    November 18, 2017 by GoogleFrog
    3
    Installing Zero-K using the itch.io app now works. We (foolishly) thought that the installer downloaded through the site would work the same way when using the app. We were wrong. Portable archives se... Continue reading
  • Zero-K is ready for itch.io
    November 18, 2017 by GoogleFrog
    4
    The Zero-K development team has just released Zero-K on itch, and we are not releasing lightly. We now consider Zero-K to have enough polish and singleplayer content to release to a wider audience. Ze... Continue reading
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